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Fusion Experience
This is a final year (2021) research and development project. My goal was to create an educational game centred around nuclear fusion. The current modes that I got working allow the user to mess around with the plasma using different variables, which are based on the real-world controlable variables, as well as being able to walk around inside the plasma and see the particles spiralling around them. Visually I wanted this game to be pleasing to the eye rather than perfectly accurate to real-world plasma visuals.
To create this game I used UE4, the particle system being created in Niagara. Below are some of the blueprints behind the game.
Medium Mode Level Blueprint
Medium Mode Widget Blueprint
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